Locket
a song by Crumb
for the album 'Locket'
This project, developed as part of the 'Visual Music' course at National Institute of Design, Ahmedabad, offers an innovative approach to musical experience. It merges video game mechanics with musical exploration, creating an immersive journey through sound.
Picture yourself navigating through stunning visuals, each corner revealing a new element/layer of a song.
This unique format transforms the act of listening into an engaging, interactive experience. By blending visual and auditory elements in a game-like environment, the project reimagines how we can connect with and explore music in the digital realm.
STYLE EXPLORATION
Well, the idea was straightforward.
Firstly, I constructed three distinct levels, each representing a segment of the song's introduction. From there, I dissected the song into its various musical elements. These components were then strategically placed throughout the levels, offering the player a comprehensive auditory experience as they navigated the virtual space.
In simple words, walk at the center to listen to the full music piece, or go to different corners to hear different elements.

In simple words, walk at the center to listen to the full music piece, or go to different corners to hear different elements.
In simple words, walk at the center to listen to the full music piece, or go to different corners to hear different elements.
Sound Breakdown
I began by dissecting the introductory segment of the song into three distinct parts. Within each part, I further subdivided them based on the musical elements utilized, such as the kick, bass, melody, snare and so forth.
Level 1
Level 2
Level 3


Level 1
Level 2
Level 3
Get ready to see, hear, and feel the music in a whole new way!
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check it out on Behance ↗

