scroll down

Now showing:

Now showing:

IKAI

In dystopian India, the once harmonious relationship

between humans and machines has shattered.

This film delves into the stark contrast between the

noble intentions of humanity in creating these

intelligent beings and the grim, unforeseen

consequences that have unfolded.


Witness the dramatic unraveling of a society where

the very creations meant to aid and uplift humanity

have turned into their greatest adversaries.

short film

personal project


4 minutes

2024

CREDITS

Immerse yourself in a reimagined India where tradition

collides with dystopia.


This project weaves a tapestry of cultural richness

and futuristic decay, from meticulously crafted

environments to complex characters.


Every element, including the haunting soundscape, is

steeped in ethnic authenticity, creating a world that

feels both familiar and startlingly alien.

DESIGN

I ended up letting ChatGPT take the wheel on this story.

After what felt like a bazillion drafts (okay, slight

exaggeration), it finally clicked and gave me something that I

was looking for. Who knew AI could be such a stubborn

creative partner?


My focus is to portray the sweeping narrative of machines

rising to dominate humanity, captured through a pivotal

encounter between the machines and their creator.


Shoutout to Sketchfab for providing me the desired

character models, as I then tweaked them a bit and named

them Unit-6, the lead protagonist/antagonist (spoiler alert!)

of the film.

IKAI is huge. I designed the world in a way to show you

two sides of India - the crazy, packed cities we know

today, and this massive, mind-blowing future.

It's wild because when you're in it, especially with the

soundscape, you really feel how big and chaotic this

world is. One minute you're lost in the noise of the city,

the next you're staring into this endless future.

DEVELOPMENT

The most rewarding aspect of this project was developing

intricate level sequences and expanding the world around a

foundational plot provided by AI.


Unreal's realtime render is a game-changer - I leveraged it to

strike an optimal balance between atmospheric fog and

lighting, enhancing the overall ambiance. Additionally, this

project allowed me to further explore and implement

Metahumans, pushing the boundaries of character realism.

Metahumans Exploration


This project marked my second opportunity to

work with Metahumans, diving into

photogrammetry for creating lifelike facial

models and using face tracking animation for

dynamic expressions.

On the left, you can see a test run featuring a

custom photo-scanned 3D model of a friend,

seamlessly brought to life with facial animation

synced through Live Link.

773 actors!!!

(those are objects in unreal btw)